Friday 5 November 2010

modelling Archim...



Towards the end of summer i bought a few books and started to teach myself z brush. The main reason being i like traditional clay sculpting and it seemed a lot more appealing than Maya. this model is more of a test than a usable sculpt/model but i have learned a lot just from it alone.
here is where I'm up to i hope you like the look of it, i enjoyed sculpting it greatly.
when sarting i created myself a basic mesh in maya. i then knew i had good strong topology to work from and the model size also. the preliminary stages were dominated by just using the move tool on the imported mesh to get a good feel for a base structure.

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