Monday 23 May 2011

reworking environments.



Here are two visuals for the environment part of my work, the first isa visual i took from a sketchbook scan to help illustrate the feel/ atmosphere of the Hunters Cradle( the starting village).

The second was a concept to reinforce my previous design sheet about luminescent fungi that can be used as a light source. there would be little pockets set off from the main cavern of the village- these would be farmed for the perfect conditions for growing fungi, this means they could keep growing the renewable lighting source and be fully self-sustainable. without damaging the profile of the caves eco-system. torchs would be burn too much oxygen and the low level of circulation in the cave would morethan likely suffocate the residents.

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